William Pitzer
William Pitzer
3D Artist at Huawei
Burbank, United States of America

Skills

3D ModelingCharacter ModelingConcept ArtDigital PaintingArt Direction

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Moi3D
Moi3D
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Keyshot
Keyshot
Unity
Unity
3D-Coat
3D-Coat
xNormal
xNormal
Quixel Suite
Quixel Suite
Touch Designer
Touch Designer

Experience

  • 3D Designer at Huawei
    Cambridge, United States of America
    March 2017 - Present

    Responsible for generating ideas for a new product, 3D visualization and rendering, working with hardware and software engineers to make sure concept is fully functional, and assisting with prototype fabrication.

  • Lead Artist at RatDog Games
    Burbank, United States of America
    August 2013 - August 2017

    Art Direction of current project, Gunnhildr. Modeling and texturing 3D assets for the game. Creating 2D concepts for assets and locations. And working with a lighting artist, vfx artist, and an additional 2D concept artist to make the vision for the game a reality.

  • 2D Artist at Asmadi Games
    Boston, United States of America
    March 2012 - July 2015

    Painting illustrations for cards and packaging for any board game/ card game they were currently working on.

  • Background Artist and Viz Dev at Clambake Animation
    Watertown, MA, United States of America
    March 2011 - October 2011

    Designed backgrounds and props for Adult Swim series